Page 117 - Pure Life 11
P. 117

/

                  (
               116  PURE LIFE, Vol.11.No.4, December. 2017 (Rabīʿ Al-Thānī 1439. Azar 1396)
                  On the same platforma, another thinks: ”Video games
               rewire  your  brain  to  make  you  lazier  and  to  make  you
               believe  that  success  (a  dopamine  feeling  in  your  brain)
               comes  easy  without  work.  Although  playing  for  one  or
               two hours at a time won't be considered haram if you do
               all of your responsibilities, video games are guaranteed to
               get you hooked on and more and more addicted, like any
               other drug.
                  Worship  Allah  swt,  work  hard  towards  your  goals  and
               doing good, help others, and one day if Allah swt wills, you
               will  make  it  into  paradise.  Then,  you  can  play  any  video
               game you've ever wanted on any console. You would even
               be able to first hand experience the game in person.”
                  In Judaism the things are more relaxed. In an interview
               rabbi  Owen  Gottlieb,  scholar,  game  designer  and
               screenwriter believes that the future of Jewish education is
               in  games-  both  video  and  analog,  like  card  and  board
               games.  He  states:  ”Well-designed  games  are  complex
               learning  systems  that  provide  the  player  feedback,  are
               oriented     toward     problem-solving,      often    require
               collaboration and place learners in a “flow” state, where
               they  are  neither  bored  nor  overly  challenged.  Learning
               games are now being developed and researched by game
               scholars  and  designers  for  subjects  including  science,
               technology, engineering, art and math.
                  They are also used to teach history, civics and language
               acquisition.  Video  games  allow  researchers  to  gather  a
               great deal of data on how learning is taking place and how
               changes in design relate to changes in learning. The games
               don’t necessarily need to be “fun.”
                  They need to be engaging. If a game is well designed, it
               is engaging, and people will play games for hours.
   112   113   114   115   116   117   118   119   120   121   122