Page 108 - Pure Life 11
P. 108

Playing the Gospel of Video Games  /107

                  Also  the  Islamic  knowledge  and  the  action  of
               recovering  Islamic  books  are  reduced  in  the  game  to
               answering trivia-style question, objectives and bonuses.
                  So according to video game scholar Liel Leibovitz ”the
               human  construct  with  which  video  games  have  most  in
               common  isn’t  television  or  literature  or  warfare  but
               religion. It is a practice in rituals, ethics, moralities, and
                              1
               metaphysics.”  And he claim further that religion is like a
               video  game:  ”As  it  sets  out  to  order  the  world,  religion
               must  first  face  a  host  of  questions  pertaining  to  the
               relations between the world’s creator or creators and the
               creation, us meek mortals.
                  Religion  must  explain  just  what  that  said  creator
               demands, and decide whether it believes we have the right
               to refuse. And religion does so, generally,  by presenting
               us  with  a  foundational  story  and  a  set  of  fundamental
               rules. The story explains the origins of the universe to us,
               its believers, and then dictates a list of expected behaviors:
               Don’t eat pork. Take Communion. Pray five times a day.
               Hurt no living creature.
                  Recite these texts each day, each week, each year etc.
               As further motivation, religion offers a set of rewards for
               compliance, as well as various punishments for different
               magnitudes  of  transgression.  And  religion  is  sufficiently
               layered so as to welcome into its fold a host of believers,
               each willing to accept some but rarely all of its strictures.
                  Religion then, is exacting but modular, rule-based but
               tolerant  of  deviation,  moved  by  metaphysical  yearnings
               but governed by intricate, earthly designs. Religion is a
                       2
               game.”


               1. Leibovitz, 2013, p. 37.
               2. Ibid.
   103   104   105   106   107   108   109   110   111   112   113