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Future Studies of Religious Education Based on Virtual Learning /67
These organizations want their employees to have the
luxury of accessing training materials and resources from
any device, at any time and any place. The rising trend of
mobile learning thus does not bind E-Learning experience
to individuals sitting in front of a PC; rather, it
revolutionizes E-Learning course designs for the next
generation, always "on the go".
Learning content is accessed via mobile devices by
about 70% of learners. That’s why we predict that mobile
learning will continue to rise in popularity in 2017 and
beyond. Oftentimes, learners are switching from one
device to another depending on their location or needs.
2. Gamification in Learning
This is a trend which aims at making learning a fun
experience for individuals and has become one of the most
sensational E-Learning trends in 2016-17.
Gamification of learning is not just meant for kids, but it equally
engaging for adults and facilitates interaction. Gamification is not a
very new trend; however, it is an ever evolving one.
This is an extremely powerful tool that improves learner
innovation, skills, and problem solving
capabilities. Learning games utilize several levels, that
learners must complete, which focus on key issues or topics,
thus helping knowledge retention. Organizations and
corporations have invested in development of modules
which combine training with games to improve employee
performance, as well aid their personal development.
1
3. Social Learning
In most organizations, social learning and informal
learning happens around E-Learning experiences.
1. Td.org, 2016.